I recently stumbled across a new Kickstarter, Thousand
Year Old Vampire by Tim Hutchings. It’s a solo game in which you chronicle
the millennia long story of a vampire, and their struggles to retain the memory
of who they were and what they have done. As someone with a bit of a thing for
Solo vampire games (like this one, or this one, or this one, or, hell, I really need to finish this one. ), this concept is pretty much the embodiment of why the hell didn’t I think of this combined with of course I’m fucking backing it.
Seeing that it includes a playtest version of the rules, I pretty much have to try this out. So, I’m starting a new Actual Play. Of course, as I will be using the playtest rules, certain things may differ from the final version.
Seeing that it includes a playtest version of the rules, I pretty much have to try this out. So, I’m starting a new Actual Play. Of course, as I will be using the playtest rules, certain things may differ from the final version.
The game itself is something of a creative writing exercise
in many ways. You create your character, as well as the circumstances which
lead to your embrace as a vampire. After that, you use dice to determine what
events befall your character over time, how these impact your character, and
what you lose and gain as time goes by. Memories
are the most important element. As the years pass, certain things are
forgotten, while others remain fresh. If you are in danger of losing a Memory you can attempt to preserve them
in a Diary – a physical item in
which you document what has happened, though you no longer truly remember the
events and simply trust that you recorded them correctly. Of course, being a
physical object, a Diary is at risk
of being lost, or destroyed. You also have Skills
(things you have or could do), Experiences
(individual events which, when combined, form Memories), Resources, Characters (others who are part of your
story), and Marks (unique physical
characteristics).
That is pretty much it; though
more will, naturally, arise during play. So, let’s get started. To begin with, I need to know who my character is, what his
mortal life is like, and what it is that he wants. I don’t have anything in
particular in mind, so I turn to Universal
NPC Emulator for assistance. Rolling on that, I come up with:
Defective Thug who cares about Manage
Lies, Relate the Government, and Interact Zeal.
So, he is Lucius Casius, b 92 BC in Campua, Roman politician seeking status and
glory.
Next, he needs three Characters who are tied to him in some
way. I decide on the following:
· Manius
Aemilius Lepidus Patrician and Patron to Lucius
·
Aurelia
Lepida Daughter of Manius, married to another man, but Lucius’s mistress
·
Marcus
Varro Rough and tumble ex—Centurion and close friend
Now, I need to create three Skills for Lucius. Based on what I know
of him, I go with:
·
Oration
·
Seduction
·
Street
Fighting
Next, he starts off with three Resources. These are inherently vague
in the game, as they can vary greatly based on the character. One character
might have an army, while another a dagger. Both are Resources.
·
Street
Mob
·
Domus (he’s
done well for himself, though he wants a better address. And a villa would be
nice)
·
Concealed
Gladius (no one should have weapons inside the city, but these are
dangerous times).
Finally, I need to combine all of
what I know of the character to create three Memories of his mortal life.
·
Marcus and
I running through the streets as reckless youths, losing ourselves to wine and
woman
·
Holding my
mother’s hand as she dies, urging me to do good and to make the family proud.
·
Having
fled from Aurelia’s bed moments before her husband returned, I looked back at
her domus on the Capitoline hill and realize how much I love her; bitterness
nearly overwhelms me as I realize that, no matter how useful I was, I would
never be worthy of marrying her.
Now I move onto the one who turned
Lucius into a vampire. For no particular reason, I decide that his creator is
an ancient Greek vampire who has existed at the center of a cult dedicated to
the Erinyes (Furies) who recently moved to Rome after the conquest of her
homeland.
Semnai, an ancient Greek, who masquerades as a goddess. My Experience with her is I foolishly rallied the people against the
“degeneracy of the Greeks” and attracted her wrath. That night, she visited me in my domus for
both vengeance and to gain a useful servant. Going a bit off of Greek and
Roman myth of bloodsuckers, the Strix I decide my Mark is Talon-like hands, permanently marking me as something other than human.
I conceal them beneath my toga, lest any see them.
And with that, we are ready to proceed. Beneath is the “character sheet” I’ll be using for this game, and the story begins here.
And with that, we are ready to proceed. Beneath is the “character sheet” I’ll be using for this game, and the story begins here.
Tools and Mechanics
Thousand Year Old Vampire by Tim Hutchings.
Kickstarter for this game is currently live, and concludes November
15th, 2018.
Universal
NPC Emulator by Zach Best
The
Everyone, Everywhere List by Erik James Olsrud
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