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Showing posts with the label Sabbat

Ravenous

I've started up a new Vampire: The Masquerade chronicle. I decided to do something a bit different, at least for me, and to run it as a Sabbat game, as well as running for the first time via Roll20 . I've run a few games over Roll20 before, and played quite a bit more, but never a full Vampire one. It has been quite a while since I last ran Sabbat. Generally, I'm not a huge fan of this group--it's an odd combination of both too complicated (juggling different Paths) and too simplistic. The Pack focus leaves the players emotionally and socially isolated from the wider world, which limits the kinds of stories I can tell, and the hyper-violence rapidly gets boring for me. I had thought I had found a way to square this circle, but expanding the Pack beyond the immediate circle of players, and really focusing on its role in the wider world. I had though of a chronicle similar to the TV series Sons of Anarchy, where the Pack is the main character, and conflicts within the ...

The Great World of Darkness Chronicle

After the relative success of my solo  Let's Play Alien Hunger  (success, in this case, being defined by the fun I had while playing/writing it, not on any other metric), I want to try something similar, but far more expansive. I want to solo "The Great World of Darkness Chronicle." Essentially, I want to go through all, or at least most, of the published adventures, starting from the earliest and leading up to the Gehenna books. Of course, "Great World of Darkness Chronicle" is a bit of a misnomer--I'm really just interested in doing the Vampire , Werewolf , and Mage games. Even that will be a tremendous undertaking, particularly since family, work, other "standard games" (running one and playing in another as of this writing), and the annoying thing we call "real life" will take up a huge amount of my time. Best case scenario, it will take me a year or so to get through everything. If I'm being honest, probably quite a bit mor...

Sabbat Pack Creation: Traits and Options

In the previous post I talked about the basic rules for the creation of the Sabbat Pack. In this post, I want to look at the individual components that make up the Pack, and the various options available for them. Following the previous ideas, you choose which general kind of Pack you want to be part of, then pick and choose from the Trait. Each has a "default" value for each Trait, based on the type of Pack. There are then various PRO's and CON's that can be choosen to further customize each Trait, hopefully making each Pack unique and distinctive. Vespers/Twilight Territory : Generally, in the least desirable areas for Cainites to live, such the suburbs, residential communities, small outlying town, etc. Base Hunting difficulty is 8 (6 for members)           PRO: Your territory is in a far more central and prestigious location, such as Downtown or a tourist-friendly area known for its vice. Base difficulty of 6 (4 for members)...