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New Year, New Character Day 15: CAPERS

New Year, New Character  Day 15  CAPERS CAPERS (yup, all caps), is a superhero RPG by Craig Campbell, with two unique twists. First, in 1920's America, at the height of Prohibition. Rather than "fighting crime," the default PC is  a criminal, running alcohol and protection rackets. They're not super-villain's but rather, well, super-criminals. There's the option of playing super G-men as well, but the thrill of the game is to play proper 1920's gangster with super-powers.  It also has, for me at least, a unique resolution system, driven by drawing playing cards. Ones value in any given statistic indicates how many cards one can potentially draw to resolve any issue. Obviously, the card value is a key component, indicating success or failure. The suit of the card determines the quality  of the success or failure, with clubs being the lowest and spades the best possible. Thus, the PC's not only gamble with their life and freedom to find a place in the wo...