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Showing posts from April, 2017

Let's Play Alien Hunger

What follows is an experiment in Solo Gaming, or at least an experiment for myself. I have run a few games in the past, but I wanted to try out a pre-published module. To see how it would be different from a normal game, how it would be the same, and what I can learn from it.  The end result is more of a "fan fiction" take on the concept, rather than a standard recap. Unlike a typical Solo Game, in which you play the character and allow a Emulator to take the roll of the Game Master, I decided to try a "PC Emulator."  The characters and their reactions were determined by random rolls, and the result was, for me at least, a fascinating story with plenty of unexpected twists and turns.  The module I choose was one of my all-time favorites , Alien Hunger.    The system used was Vampire: The Masquerade (1st Edition) . The Emulator I choose was Mythic . All characters not defined by the module were created using the Universal NPC Emulator . Names w...

Concluding Thoughts on Alien Hunger

My "PC Emulator" take on Alien Hunger has come to a close, and it's been an interesting ride. It didn't go quite the way I thought it would, but I think the game and story went better for that. First off, the core of the game was to experiment with the idea of using the Mythic Emulator to replicate PC's in a module. And I have to say it worked extremely well. Now, Alien Hunger is something of a "sandbox" module, which is a bit different. Sure, there are plots and threads and the like, but how the players approach and resolve each one is up to them, and can vary greatly troupe to troupe. In fact, in my play through, they pretty much skipped two of the three plotlines. And one really awesome sub-plot. If you've read along, you'll notice some 'red herrings' dropped into the recaps--during their second night ,  I mention the character of Tony, but he never shows up again. His role in the module is to be something of a mentor figure, to ex...

Night 11 -- To Live and Die Again

Night 11 To Live and Die Again Tuesday, November 17 th , 1992 They drive as far and as long as they can, heading north away from Denver, hoping to avoid all their problems and pursuers. As the stars began to fade, they seek shelter at a random roadside motel, just an anonymous dump where no one would look for them. The vampires take one room, sealing themselves away in the bathroom, while Zoe and Suzanne get their own. While the vampires were forced into their own paralyzed slumber, the mortals slept fitfully, and not for long.  Zoe gets up first, and begins feverishly going through the notes and logs that have been recovered. The answer to the mystery is in front of her, if only she can unravel it. But neither Prestor nor Liverman had any intention of writing for publication, it seems. Their notes are a mess, most barely legible and key elements of their research left out, clearly assuming anyone who read these would know what they had done. She goes through most of h...

Night 10 -- Confrontations & Answers

Night 10 Confrontations & Answers Monday, November 16 th , 1992 Day On Monday morning, Zoe and Suzanne skip classes to focus on the tasks ahead of them. Rolling Mythic, I do get an Interrupt--NPC positive (The Coterie) Ruin Environment.  Nothing inspires me about this result, so I disregard it. The investigation takes most of the day, as they call various banks and government agencies, pretending again to be interns with the San Jose Mercury News. They are both working on this, but I have Zoe make the rolls, as she has the highest pools of either of them. Besides, Suzanne is increasingly distracted, obsessed with the dark world she has been exposed to and being "left behind."  First, they call around to banks and mortgage companies, trying to find out where Prestor came from, his previous addresses, and where his money originated. This is an Intelligence + Finance roll, base difficulty of 6. They “spend” three of Trent’s earlier successes, and reduce it t...