I've been in too many games where feeding was nothing more than a nuisance, something the players avoided unless they had too in order to recover from a particular battle, or minimized as much as possible with the presence of ghouls. Indeed, a number of players took great, if seemingly perverse, enjoyment on not hunting, having their characters spend multiple nights cooped up in their havens, watching TV or playing video games, and only hunting when the absolutely had too. This always confused me, since hunting and feeding off of a mortals is pretty much the definition of a vampire. I mean, it’s what they’re designed to do . If you don’t want to play a literally bloodthirsty predator, then why are we playing Vampire? So, taking a cue from not only my own preconceived notions of what a vampire should be, but also from what the core book describes, I've come up with my ideas for feeding. It’s something I've started enforcing in the games I run, and so far has worked pr...